Inputs
Note: The front image (
image) is always required, and at least one of image_left, image_back, or image_right must also be provided. Turning texture off automatically turns pbr off as well, since pbr requires texture. When smart_low_poly is enabled and face_limit is not left at -1, face_limit must be between 500 and 20,000 for triangle meshes or between 500 and 10,000 for quad meshes.
Outputs
This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! Edit on GitHub
Source fingerprint (SHA-256):
73f1259dcba75ce1d56aabb6f0435f11d21eee3268f93502c4c3293d562a6db0