> ## Documentation Index
> Fetch the complete documentation index at: https://dripart-docs-cms-changelog-node-lifecycle.mintlify.site/llms.txt
> Use this file to discover all available pages before exploring further.

# TripoConversionNode - ComfyUI Built-in Node Documentation

> This node converts an existing Tripo 3D model into another 3D file format.

This node converts an existing Tripo 3D model into another 3D file format. It takes the task ID of a model previously created or processed by a Tripo operation (such as model generation, rigging, retargeting, or segmentation), submits a conversion task to the Tripo API, waits for that task to finish, and then returns the converted model file.

## Inputs

| Parameter                  | Description                                                                                                                                                                                      | Data Type              | Required | Range                                                                                  |
| -------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ---------------------- | -------- | -------------------------------------------------------------------------------------- |
| `original_model_task_id`   | Task ID of the Tripo model to convert. It must come from an earlier Tripo model generation, rigging, retargeting, or segmentation task. If the ID is missing or empty, the node raises an error. | STRING (Tripo task ID) | Yes      | MODEL\_TASK\_ID<br />RIG\_TASK\_ID<br />RETARGET\_TASK\_ID<br />SEGMENT\_TASK\_ID      |
| `format`                   | Target file format for the converted 3D model.                                                                                                                                                   | COMBO                  | Yes      | GLTF<br />USDZ<br />FBX<br />OBJ<br />STL<br />3MF                                     |
| `quad`                     | Convert triangles to quads when enabled (default: False).                                                                                                                                        | BOOLEAN                | No       | True or False                                                                          |
| `face_limit`               | Maximum number of faces in the converted model. Set to -1 for no limit (default: -1).                                                                                                            | INT                    | No       | -1 to 2000000                                                                          |
| `texture_size`             | Resolution of the output textures in pixels (default: 4096).                                                                                                                                     | INT                    | No       | 128 to 8192                                                                            |
| `texture_format`           | File format used for exported textures (default: JPEG).                                                                                                                                          | COMBO                  | No       | BMP<br />DPX<br />HDR<br />JPEG<br />OPEN\_EXR<br />PNG<br />TARGA<br />TIFF<br />WEBP |
| `force_symmetry`           | Force the model to be symmetrical when enabled (default: False).                                                                                                                                 | BOOLEAN                | No       | True or False                                                                          |
| `flatten_bottom`           | Flatten the bottom of the model when enabled (default: False).                                                                                                                                   | BOOLEAN                | No       | True or False                                                                          |
| `flatten_bottom_threshold` | Flattening depth used with `flatten_bottom` (default: 0.01). This value is only applied when `flatten_bottom` is enabled.                                                                        | FLOAT                  | No       | 0.01 to 1.0                                                                            |
| `pivot_to_center_bottom`   | Move the pivot point to the center bottom of the model when enabled (default: False).                                                                                                            | BOOLEAN                | No       | True or False                                                                          |
| `scale_factor`             | Scale factor applied to the converted model (default: 1.0).                                                                                                                                      | FLOAT                  | No       | 0.01 and above                                                                         |
| `with_animation`           | Keep the skeleton and animation of rigged or retargeted models (default: True).                                                                                                                  | BOOLEAN                | No       | True or False                                                                          |
| `pack_uv`                  | Repack the UV coordinates when enabled (default: False).                                                                                                                                         | BOOLEAN                | No       | True or False                                                                          |
| `bake`                     | Bake advanced materials into the base textures for broader compatibility (default: True).                                                                                                        | BOOLEAN                | No       | True or False                                                                          |
| `part_names`               | Comma-separated list of model part names to send to the conversion. Empty entries are ignored and duplicate names are removed. Leave empty to omit this option (default: empty).                 | STRING                 | No       | Comma-separated list of part names                                                     |
| `fbx_preset`               | FBX compatibility preset. bake\_scale bakes the scale transform into the geometry (default: blender).                                                                                            | COMBO                  | No       | blender<br />mixamo<br />3dsmax<br />bake\_scale                                       |
| `export_vertex_colors`     | Export vertex colors when enabled (default: False).                                                                                                                                              | BOOLEAN                | No       | True or False                                                                          |
| `export_orientation`       | Forward axis of the exported model. default keeps Tripo's +x (default: default).                                                                                                                 | COMBO                  | No       | default<br />+x<br />-x<br />+y<br />-y                                                |
| `animate_in_place`         | Animate the model in place when enabled (default: False).                                                                                                                                        | BOOLEAN                | No       | True or False                                                                          |

**Note:** Except for `original_model_task_id` and `format`, all inputs are optional advanced settings. Settings left at their default values are omitted from the conversion request so the Tripo API uses its standard behavior. The input `flatten_bottom_threshold` is only meaningful when `flatten_bottom` is enabled.

## Outputs

| Output Name | Description                                                                                                        | Data Type |
| ----------- | ------------------------------------------------------------------------------------------------------------------ | --------- |
| `model_3d`  | Converted model in the requested format. OBJ is delivered by Tripo as a ZIP archive (mesh, material and textures). | FILE\_3D  |

> This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! [Edit on GitHub](https://github.com/Comfy-Org/embedded-docs/blob/main/comfyui_embedded_docs/docs/TripoConversionNode/en.md)

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